ToolbarΒΆ

The toolbar contains general purpose buttons and informations.

Buttons and informations

  1. Select tool: Select an object in the Viewport
  2. Pick tool: Pick an object in the Render View to read the pixel value
  3. Translate tool: Pick an object in the Viewport to translate it
  4. Rotate tool: Pick an object in the Viewport to rotate it
  5. Scale tool: Pick an object in the Viewport to scale it
  6. Use Pivot: Enables the global pivot to transform objects around the pivot
  7. Select Sub Primitives: Pick by sub primitives instead of objects
  8. Relative Controls: When multiple objects are selected, values are updated in relative mode instead of absolute mode
  9. Toggle Snap Mode: Snap translation to faces, edges or vertices
  10. World/Local: Control the translation/rotation/scale tools in world or object local axis
  11. Progression: Display the render progression
  12. Stop: Stop the current rendering
  13. Clear Cache: Flush the texture, frame buffer, geometry and raytrace accelerator caches
  14. Get Stats: Display some memory statistics
  15. Memory Gauge: Display the current memory and VRAM usage (red is non flushable, green is flushable)
  16. Thread Infos: Display the number of CPU threads used and the maximum number of CPU threads available